General informations

1-2
players
Fighting

Developer

Port Developer

Availability

Legend

Compatibility

6-buttons pad

External links


Project 2612

Tags

Soon...

Conversions


Who is online?

Partners

Rise of the Robots

Consoles + n°39 (January 1995)
80%
Mega Force n°35 (January 1995)
75%
Super Game Power n°12 (March 1995)
66%
74%

Vous devez être membre pour évaluer un jeu
25%
Credits

Original Game by Instinct Design / Mirage
Conversion by Data Design Interactive

Data Design Staff

Mega Drive and Mega-CD Programming by Antonio Argentieri
Graphics John Dunn, Richard Priest, Jon Baker
Graphic Utilities Christopher Guest, Dave Pemberton
Animation Conversions by Dale Johnstone
Graphic Conversions by Tony Hackett
Project Assistance by Stewart Green, Adam Priest

Mirage/Instinct Design Staff

Produced by Pete Jones, Sean Griffiths, Andrew Wood
Designed and Directed by Sean Griffiths
Musical Co‑ordination Richard Joseph, Andrew Wood
Game Soundtrack Richard Joseph
Game Music Jason Page
Game Music Conversions by Graham King
Game Music Produced by Richard Joseph
Original Music Brian Harold May
Set Design Kwan Lee
Set Construction Interactive Images
Senior Artists Sean Naden, Kwan Lee
Character Design Sean Naden
Conversions Gina Jackson
Marketing and Publicity Julia Coombes
Marketing and Publicity Supported by Declan Brennan
Distribution Roy Campbell, Dave Cotton, Andrew Wood
Script writing Jim Murdoch
Quality Control Paul Baddeley, David Capewell, Carl Carter, Matthew Hawkeswood, Lee Salt, Thomas Wardle
Europe
Rise of the Robots
T-81426-50
 

Publisher
Release date
1994
Languages available in game
Launch on a console:
JAP US EURO

Popularity: 75

Rise of the Robots
Unknown
 
Front

Publisher
Release date
Unknown

Popularity: 0
Australasia
Rise of the Robots
Unknown
 
Front

Publisher
Release date
Unknown

Popularity: 0

    Title Screen(s)

     

    Screenshots






    Share this page!